Profiles of Game Designers
Below we show profiles of SAZ members to introduce you game designers personally and also to promote contacts within the SAZ. Each member is responsible himself for determining whether and with which information he releases a profile for the public or for members only. At the bottom of the page you will find a search function, if required.
A list of games and members who were successful last year with awards and prizes, you can find here (PDF download 30 KB).
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Daniel Danzer

Phone number: 0711 - 748127
Email address: d.danzer@freenet.de
Personal details: I started developing games because » ... übers selber Spielen und viele Kontakte, vor allem über Boardgamegeek und spielbox.de. My first invented game was » Kashgar, ein über 5 Jahre hinweg entwickeltes Spiel, dessen neuartige Geometrie noch auf einen geneigten Verleger wartet ... My most successful game so far has been » Steam Noir: Revolution. Crowdfunding steigt im Februar 2013. In developing games, I am driven and stimulated by » Eleganz. Kleinstmöglicher Aufwand mit größtmöglicher Spielfreude verbinden. My ideas come from » ... ständig. I am particularly proud of » ... auf nichts, was Spiele betreffen würde. Teamwork done with other designers » Zeitweise mit Wolfgang Kramer, Testspiele in der SAZ-Südwest-Gruppe. "Cultural assets of games" means to me » Kultur = Spiel - alles Kulturelle hat etwas Spielerisches, sonst ist sie keine. Recently, I especially enjoyed playing the game » Spellbound, Crossboule, Coup, Steam Noir: Revolution (Prototyp) Besides games, my other interests are » Familie, Filme, Bücher, Philosophie, Musik ... I am looking forward to » ... das Crowdfunding ...




















