Profiles of Game Designers
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Michael Schacht

Email address: post-timbuktu (a t) web.de
Website: http://michaelschacht.net
Personal details: I started developing games because » Eher zufällig (Hippodice) My first invented game was » Taxi (Spiel im Heft) My most successful game so far has been » Zooloretto (vor Socken zocken) In developing games, I am driven and stimulated by » Spaß (meistens) My ideas come from » Wie sie kommen (unberechenbar) I am particularly proud of » Auf meine Spiele-Hauptberuflichkeit (hoffentlich noch lange) Teamwork done with other designers » Shanghaien (zuletzt mit Roman Pelek) "Cultural assets of games" means to me » Verantwortung (klingt anstrengend :-)) Recently, I especially enjoyed playing the game » Kuhhandel (immer noch gut) Besides games, my other interests are » Meine Frau (Musik + Fahrrad) I am looking forward to » Neue Spiele (meine oder die meiner Kollegen)
Publications (selection): Zooloretto (Abacusspiele, 2007) Kardinal & König (Goldsieber, 2009) Dschunke (Queen Games, 2002) Socken zocken (Haba, 2004) Isis & Osiris (Goldsieber, 2001) Tohuwabohu (Goldsieber, 1999) Valdora (Abacusspiele, 2009) Die goldene Stadt (Kosmos, 2009)
Other profiles: http://de-de.facebook.com/people/Michael-Schacht/100000755733260 http://www.xing.com/profile/Michael_Schacht16 http://de.linkedin.com/pub/michael-schacht/1a/789/557


















