Profiles of Game Designers

Below we show profiles of SAZ members to introduce you game designers personally and also to promote contacts within the SAZ. Each member is responible itself for his content and for determining whether and with which information he releases a profile for the public or for members only. At the bottom of the page you will find a search function, if required.

A list of games and members who were successful with awards and prizes in 2013, you can find here (PDF download 160 KB).

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Herbert Schützdeller

Portrait

Native language: German

Email address: b.h.schuetzdeller@gmx.de

Personal details: I started developing games because » durch ein Platzset beim Brunch My first invented game was » New Orleans Big Band My most successful game so far has been » New Orleans Big Band In developing games, I am driven and stimulated by » das Ausprobieren neuer Ideen My ideas come from » immer zuerst im Kopf I am particularly proud of » stolz ist ein dummes Wort, denn es beinhaltet daß ich mir auf etwas was einbilde , was andere nicht haben oder gemacht haben Teamwork done with other designers » habe ich nie probiert "Cultural assets of games" means to me » ohne Spiel keine Kultur Recently, I especially enjoyed playing the game » in der Familie und im Freundeskreis Besides games, my other interests are » vor allem meine Familie, Freunde, Sport I am looking forward to » das nächste Spiel

Publications (complete): New Orleans Big Band (ASS, 1990) Caracalla (ASS, 1991) Tricky (Piatnik, 1995) Gewusst wie! - Kinder entdecken ihre Stadt ( mit Monika Knickmann) (Stadt Herne, 1996) Friesentörn (Franjos, 2005) Zebulon (Siebenstein, 1997)